HTML Canvas is ideal for creating scatter plots.
HTML Canvas is ideal for creating line graphs.
HTML Canvas is perfect for combining scatter plots and line graphs.
const xArray = [50,60,70,80,90,100,110,120,130,140,150]; const yArray = [7,8,8,9,9,9,10,11,14,14,15]; // Plot Scatter ctx.fillStyle = “red”; for (let i = 0; i < xArray.length–1; i++) { let x = xArray[i]*400/150; let y = yArray[i]*400/15; ctx.beginPath(); ctx.ellipse(x, y, 2, 3, 0, 0, Math.PI * 2); ctx.fill(); } |
let xMax = canvas.height; let slope = 1.2; let intercept = 70; // Plot Scatter ctx.moveTo(0, intercept); ctx.lineTo(xMax, f(xMax)); ctx.strokeStyle = “black”; ctx.stroke(); // Line Function function f(x) { return x * slope + intercept; } |
let xMax = canvas.height; let yMax = canvas.width; let slope = 1.2; let intercept = 70; const xArray = [50,60,70,80,90,100,110,120,130,140,150]; const yArray = [7,8,8,9,9,9,10,11,14,14,15]; // Plot Scatter ctx.fillStyle = “red”; for (let i = 0; i < xArray.length–1; i++) { let x = xArray[i]*400/150; let y = yArray[i]*400/15; ctx.beginPath(); ctx.ellipse(x, y, 2, 3, 0, 0, Math.PI * 2); ctx.fill(); } // Plot Line ctx.moveTo(0, intercept); ctx.lineTo(xMax, f(xMax)); ctx.strokeStyle = “black”; ctx.stroke(); // Line Function function f(x) { return x * slope + intercept; } |